Let's navigate complexity, together.

I’m a Human-centered designer x Systems Engineering Lead at NASA JPL that loves playing in complex domains. I learned that the hardest problems aren’t purely technical—it’s when people and systems intersect. Space apparently has a lot of those.

FEATURED WORK

ABOUT

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Specializing in systems where people and technology intersect. Skilled in forward-deployed design, dataviz, systems thinking, and prototyping. Based in Los Angeles.

Currently

NASA Jet Propulsion Laboratory

Previous

Boeing Space & Phantom Works, Northrop Grumman, NASA Armstrong

Studied

Studied

M. Des. Interaction Design | ArtCenter College of Design

M. Eng. Space Operations | University of Colorado, Colorado Springs

B. S. Aerospace Engineering | Cal Poly San Luis Obispo

X-FACTOR SKILLS

01

Influence without Positional Authority

I earn trust across silos and rally engineers, operators, and leadership around the right decisions.

02

Make Complexity Legible

I turn ambiguity and dense data into visuals and stories that help teams decide faster and act with confidence.

03

Create Space for Brave Ideas

I lead teams where people feel safe to disagree and brave enough to chase the wild ideas worth building.

FAVORITE TOOLS

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Figma

Lo/Hi-Fi Prototyping
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Notion

Notes, Agent .md management
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Jupyter

Analysis, Data Storytelling
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Claude Code

App Development
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PowerPoint

High Stakes Presentations
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Portable Whiteboard

Hand-sketch ideas!

HOW I WORK

I fuse systems engineering & human-centered design as a tool to change & empower.

01.

Immerse & Question

I embed with users and stakeholders, diving into their world to question assumptions and uncover the real problem, not just the stated one.

01.

Immerse & Question

I embed with users and stakeholders, diving into their world to question assumptions and uncover the real problem, not just the stated one.

02.

Define & Frame

I converge sprawling insights into a sharp problem statement and traceable requirements, so every downstream decision connects back to a human need.

02.

Define & Frame

I converge sprawling insights into a sharp problem statement and traceable requirements, so every downstream decision connects back to a human need.

03.

Prototype & Iterate

I build fast and iterate in spirals, testing wild ideas early with real users so we converge on what actually works, not what we assumed would.

03.

Prototype & Iterate

I build fast and iterate in spirals, testing wild ideas early with real users so we converge on what actually works, not what we assumed would.

04.

Verify & Empower

I validate against the original need, then hand over the keys, equipping teams and operators to own, trust, and evolve what we built together.

04.

Verify & Empower

I validate against the original need, then hand over the keys, equipping teams and operators to own, trust, and evolve what we built together.